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Confront the SOCOM: Confrontation trailer


Slant Six recently released a gameplay trailer for SOCOM: Confrontation, the series' maiden voyage onto Sony's current-gen home console. It looks faithful to the series' frantic, tactical roots on the PlayStation 2, though this trailer doesn't do a great job of showing off the game's new features and gameplay improvements. The graphics, though significantly gussied-up since its public unveiling last year, still could use a bit of polish -- though we'd be willing to sacrifice a bit of gussy for a steady framerate during the many 32-man multiplayer matches we'll be participating in. You can find out if it really does pay to be a winner when Confrontation drops on October 14.

Burnout Paradise 'Cagney' update for Xbox 360 delayed until July 14


Fans of Criterion's vehicular vehicleslaughter sim Burnout Paradise were supposed to receive the title's third major update this coming Thursday, codenamed "Cagney". The vaudevillian actor-turned-downloadable content will give Paradisians the opportunity to play through more than 70 events online in FreeBurn mode -- unfortunately, Paradisians of the Xbox 360 variety will have to wait a bit longer than their PS3 counterparts to enjoy the free update.

Unsurprisingly, the source of the hold-up is the rigorous Xbox Live certification process, which took longer than Criterion had expected. Their new release date for "Cagney" is the following Monday, July 14 -- though this delay won't affect PS3 owners. Nor will it affect DS owners, restaurant entrepreneurs, professional poker players, the current Dalai Lama, or the actual James Cagney, who is, in fact, deceased.

New Mortal Kombat vs. DC screenshots are fairly brutal


Let's face it -- one of the main things that has set Mortal Kombat apart from its contemporaries throughout the years has been its inclusion of flagrant acts of grisly violence. When Ed Boon explained that the upcoming Mortal Kombat vs. DC Universe would explore the softer side of the series with Teen-rated acts of pugilistic carnage, many fans were upset, as it seemed their thirst for evisceration would go unslaked. The latest salvo of screenshots for the brawler from Midway might confirm or ease your fears of a censored MK title -- no, there's no evidence of any impromptu spine-removal procedures, but there's pummeling and arm-breaking aplenty. Does the latest entry in the toasty franchise look gruesome enough for your sinister bloodlust?

Diablo 3 'theoretically possible' for console port


In our interview with Diablo 3 lead designer Jay Wilson, it was explained that there were no plans to bring the long-awaited title to any platform other than PC and Mac. However, in the six days that have passed since said interview, a couple of Blizzard higher-ups weren't quite as dismissive of the possibility of the dungeon crawler making an appearance on our primitive gameboxes -- though the language used to describe this possibility hasn't exactly given us high-apple-pie-in-the-sky hopes.

When asked about a console rendition of the third entry in the Lord of Terror-slaying franchise, Blizzard COO Paul Sams gave an inconclusive "I don't know yet," though Vice President of Game Design Rob Pardo suggested a console port was "theoretically possible," as out of all of Blizzard's franchises, Diablo would be the most console-friendly. We guess a theoretical "yes" is better than an actual "no", or a metaphorical "maybe", but we're still not holding our bated breath for a non-compy version of Diablo the Third.

Mercenaries 2 developer walkthrough previews different 'approaches'


Those who enjoyed the economics-meets-explosions gameplay of Pandemic Studios' Mercenaries: Playground of Destruction will no doubt get a kick out of the latest trailer for the title's upcoming sequel. The three ExOps personalities we came to know and love in the first Mercs are making a comeback, and in the above video, Mercenaries 2: World in Flames lead designer Scott Warner gives us a sneak peek at how these well-trained operatives, you know, operate.

The gameplay looks solid, but for those of us too busy to watch a five-minute video on a Saturday afternoon, we'll briefly break it down using A-Team archetypes: Jennifer Mui is Templeton "Faceman" Peck, Mattias Nilsson is "Howling Mad" Murdock, and Christopher Jacobs is an amalgam of John "Hannibal" Smith and B.A. Baracus -- only he doesn't pity fools. He hastily shuffles them off this mortal coil using their own grenades.

Wall-E becomes first Arabic-language game for current-gen consoles

We know its July 4 an we should be focusing on celebrating our country's independence by eating dead animals and/or blowing stuff up (ideally at the same time). That said, we just couldn't resist sharing this story we just stumbled upon about THQ's Wall-E being the first current-generation game to be published in Arabic for the Middle Eastern Market.

Porting the game to Arabic was a no-brainer, according to THQ's Export Sales and Marketing Manager Luke Keighran. "There are only few games that would suit the Middle East's morals more than WALL●E," he told PC Magazine Middle and Near East. "The game depicts family virtues through a fun and adventurous story line." We guess that means WWE Smackdown Vs. Raw 2009 won't be seeing an Arabic port any time soon, huh?

[Via GameSetWatch]

New MGS4 camo DLC hits with LOLs aplenty

We were starting to think that the new camo patterns available for download via Metal Gear Solid 4's "Extras" screen were going to be fairly mundane. Silly us! This is Hideo Kojima we're talking about here, and behind his stoic stare the guy has quite the sense of humor.

Case in point: the two new OctoCamo patterns available today. Called "Laughing Camo" and "Raging Camo," they cover Snake in text when equipped (which doesn't exactly sound like the best thing for, you know, stealth gameplay). These patterns aren't about hiding from enemies, though ... their effects are actually seen when you get near them. They cause PMC soldiers and other foes to break out into laughter and howling on sight, rendering them temporaily stunned. (Making the new camo settings something you'll want to use only on your second, third, fourth, or fith play-through, lest you ruin a "pure" first-time experience.)

Taking on The Patriots and getting kooky with Kojima? That's what we call a fun way to spend the Fourth.

Siren: Blood Curse priced, dated for Europe - £19.99, July 24th


If there's one thing that we want to know about Siren: Blood Curse it's what's it going to cost us to play. You see, while Sony is releasing the game in Japan in both downloadable and Blu-ray formats, it's straight up "episodic" on PlayStation Network for both the European and North American markets. While we don't have the price for North American gamers just yet, ThreeSpeech says the European version will be £4.99 (about $10) for a "chapter" containg three episodes, or £19.99 (about $40) for all four chapters. (Sorry, no prices in Euros).

If there's two things that we want to know about Siren: Blood Curse, it's the cost (see above) and when we're going to be able to play it. ThreeSpeech says all four chapters will be released on July 24th in Europe, meaning you could just buy the whole thing on day one or, alternatively, buy each chapter as you get to it. Don't like the first chapter? Don't buy any more. Don't have time to finish the game right now? Buy the rest when you're ready; it's the same price either way. A novel concept, but we can't help but want a Blu-ray release alongside it, what with our PS3s filling up and all.

[Via PS3 Fanboy]

See a hot anime clip from Street Fighter IV


We have a very clear memory of watching the video we've linked to during Captivate 08 and wishing only that we could bring it to you, the masses. Why? Well, for starters, it's lifted from Street Fighter IV, which we hear you, the masses, are pretty excited about. Second? It's absolutely gorgeous. Today we're able to share the clip with you, so you may now "feel the drama," as they say, between Ryu and Akuma.

What's better is that we heard that the home version of the game would be chock-full of anime clips like these, one for each character, which may be enough to pique the interest of even the non-fighting faithful.

EA sorry over Irish anthem gaffe in UEFA Euro 2008


EA Sports has apologized for putting "The Soldier's Song," traditionally sung at United Ireland games, in place of Northern Ireland's national anthem, "God Save the Queen," in UEFA Euro 2008. Northern Ireland's Londonderry Sentinel reports fans were surprised to hear the anthem representing their country's victory in the game.

What we're surprised to hear is that it took until now for this faux pas to come out. UEFA Euro 2008 released back in April. Was nobody playing as the Northern Irish team?

[Via MCV]

Latest Darksiders trailer is artsy, open, adventurous


"There's my steed!"

Looks like we'll get to control a god of war War himself and do it with style in Vigil Games' open-world action game, Darksiders: Wrath of War. Considering that Joe "Mad!" Madureira of X-Men and Battle Chasers fame is the developer's creative director, the fact that it's looking smoking hot doesn't surprise us.

This new video of Darksiders features Madureira and Vigil's general manager, David Adams, talking about all of the nifty stuff you can see and do thanks to the game's open world nature. It's worth noting that the video is from the upcoming E3 demo of Darksiders, meaning that we'll get our hands on the game's latest milestone later this month to report on all the nitty-gritty (and pretty-pretty) details.

Gallery: Darksiders: Wrath of War (7/3/08)

Continue reading Latest Darksiders trailer is artsy, open, adventurous

No player-created tracks for Rock Band 2

Guitar Hero World Tour is going to let players make their own songs, so it only stands to reason that Rock Band 2 will as well, right? Right? Not according to Alex Rigopulos, the CEO and co-founder of Rock Band developer Harmonix.

Speaking to CNN, Rigopulos states that his company "wanted to do [song creation] right." He adds that Harmonix is "taking a radically different approach" to player-created tracks – presumably he means from the way Guitar Hero World Tour dev Neversoft is handling it – and will "take more time to do it." So, Rock Band 3 with a song creator it is then, right? Right?

PSN Thursday: Qore delivers episode two


Unless the promise of spending time with our pal Ms. Veronica Belmont and another episode of Qore sounds like a nice Thursday night (there's an episode teaser after the break) it might be best to just ignore this week's PSN update. Per usual, the rhythm games add some content and there's also some game videos that might be of interest. With E3 only a couple weeks away, it's understandable that things are a bit quiet at the moment, but we're seriously starting to itch for PixelJunk Eden!

This week's European PSN update adds several pieces of Buzz!-worthy content; check it out over at PS3 Fanboy.

Continue reading PSN Thursday: Qore delivers episode two

Rock Band Weekly: Red Hot Chili Peppers, Rush


With tomorrow being the day the US became independent from France ... what, England, really? Anyway, Harmonix announced its tracks for next week's Rock Band DLC a day early. We've got a couple songs from the Red Hot Chili Peppers and Rush. "Working Man" was actually released as DLC before, but this version is a master and features an alternate solo.

Individual songs (160 MS points/ $2)
  • "Snow (Hey Oh)" - Red Hot Chili Peppers
  • "Tell Me Baby" - Red Hot Chili Peppers
  • "Closer to the Heart" - Rush
  • "Working Man" (Vault Edition) - Rush
Check out the videos for these songs after the break. The tracks will be available for download next Tuesday and Thursday for Xbox 360 and PS3, respectively.

Continue reading Rock Band Weekly: Red Hot Chili Peppers, Rush

PSN boss disses Xbox Live's interface, game delisting

No sooner does Sony (briefly) improve the PS3 user interface with the much-talked-about version 2.4 firmware update, than some at the company feel cocky enough to start badmouthing the competition's interface. Speaking to Next-Gen, PlayStation Network Director of Operations Eric Lempel took the bait, comparing Sony's redesigned PlayStation Store to Microsoft's Xbox Live Marketplace. "I think if I look over at the competitors' UI they may have some issues just displaying content," Lempel said, "and scrolling up and down lists isn't the easiest way to find things." Tell that to McSweeny's, why don'tcha?

Lempel also pointed out that the PlayStation Store interface has "a lot of room with virtual shelf space to put a lot of things," a not-so-subtle jab at Microsoft's recently announced plan to de-list some Xbox Live Arcade games. "Depending on what type of UI you have you can accommodate a lot of titles," Lempel continued, "and specifically with our new store redesign which launched back in April we have a great ability to merchandise a wide variety of titles." That's all well and good, assuming your PS3 is currently working.

[Via X3F]

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