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The best of WoW.com: June 23-30, 2009


See that shocked look on Thrall's face above? That guy's the leader of the Horde, and he just read (on WoW.com, of course) that for the first time, players of World of Warcraft will be able to switch their factions -- players will be able to leave his Horde, and those dirty Alliance might come to his side. No wonder he's so shocked. That story and more in this week's most popular posts from Joystiq's Azeroth-obsessed sister site.

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The best of WoW.com: June 16-23, 2009


Things are heating up both outside and in the World of Warcraft lately, as we're gearing up for a big time content release. Joystiq's sister site WoW.com has all the news you need about patch 3.2, from the latest changes and updates to when we'll actually see it out on the live realms. Read on for more about the biggest and best MMO around.

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Turbine arrives at E3 with brand new CFO


MMO maker Turbine started off E3 not with a new game announcement, but a new staff member. They've hired on M. Beau Paradowski, who's worked in the past for Clearwire Technologies and Optasite, as their brand new Chief Financial Officer. As CFO, he'll be in charge of both overseeing worldwide financial operations as well as scouting ahead for any hidden orc raider camps.

Massively has more, and says that Turbine will depend on Paradowski's financial knowledge to help guide their three big MMO titles, Lord of the Rings Online, Dungeons and Dragons Online, and Asheron's Call. Paradowski says in a press release that, "I'm thrilled to join and help this talented team take Turbine to the next level." And by "next level," we assume he means one floor deeper into the dreaded Mines of Moria. You need as many executives as you can get down there.

The best of WoW Insider: May 12-19, 2009


The image above is by a WoW Insider reader named Raymond Liang -- he just won our fan art contest recently, and you can see his work and all of the other winners' over on our site right now. Just like the intrepid Troll and Blood Elf in the picture above, we're dedicated to bringing you the latest news from the World of Warcraft, even with a giant robot coming up behind us. Here are our most popular stories of the past week.

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The best of WoW Insider: April 21-28, 2009


What a week in the World of Warcraft -- we've explored even further into the mysteries of Ulduar, we saw Peggle in WoW and WoW on the iPhone, and the Easter holiday of Noblegarden has arrived (even though it is a little late thanks to Blizzard's long testing periods) in Azeroth. But even though all of this is happening at once, there's no need to fear -- Joystiq's sister site WoW Insider is here every single day with news and views about what's going on in Azeroth. Whether you're a complete noob, you left the game at level 60 (boy howdy things have changed since then), or you're currently rolling through the 80 endgame, we've got news for you.

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The best of WoW Insider: March 10-17, 2009


Things are hopping (as always) in World of Warcraft -- we're still waiting for an impending content patch, and the Public Test Realm (or the PTR, as we like to call it) is thriving with huge patch 3.1 changes and game updates. Even if you're not interested in World of Warcraft, the new patch is worth a look over at WoW Insider: our good friends at Blizzard are revolutionizing massively multiplayer gaming with every change they announce.

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Continued →

Final Fantasy IV: The After Years coming to Wii


It seems that Nintendo's recently discovered trademark for "The After Years" was, in fact, referencing a Wii port of the cell-phone based follow-up to the SNES role-playing classic Final Fantasy IV. An ESRB rating for the sequel confirms that the game will be hitting North American Wiis, though a time frame for its release, or even its release format (retail? WiiWare?) has yet to be revealed. The ESRB stamped the title with an E rating, as it doesn't classify the frequent usage of the word "spoony" as inappropriate for adolescent ears.

Final Fantasy IV: The After Years, which was released in an episodic fashion on a number of Japanese mobile platforms last year, follows the exploits of Ceodore (the progeny of FFIV protagonists Cecil and Rosa) nearly 17 years after the events of the original game. It'll also feature appearances from other major characters from the SNES title -- well, the ones who survived, anyway. Those who played the title will recall that FFIV was somewhat Hamlet-esque in its final body count.

Bethesda ranks Oblivion DLC, Horse Armor still selling


Considering that the term "Horse Armor" has become a common idiom when referring to unnecessary, costly DLC, we find it somewhat surprising that people are still purchasing Oblivion's equestrian plate mail. However, a recent Bethesda Blog post which ranked Oblivion's available add-ons by their total sales figures claimed, "even Horse Armor continues to sell daily." While pondering the type of folks who would drop two-and-a-half American dollars to trick out their virtual ponies, check out how the rest of the DLC measured up:

  1. Wizard's Tower
  2. Thieves Den
  3. Mehrunes Razor
  4. Spell Tomes
  5. Vile Lair
  6. The Orrery
  7. Knights of the Nine
  8. Shivering Isles
  9. Horse Armor
  10. Fighter's Stronghold

Final Fantasy XIII countdown ends, new trailer released

It's not every day Square Enix decides to release new Final Fantasy XIII media. In quite a change for the company, a new trailer has been released simultaneously worldwide. It showcases new scenarios and characters, unseen even in the infamous "Closed Theater" TGS presentations of yesteryear. It even shows -- wait for it -- real-time gameplay.

The hype machine for the game is just beginning, as this is but the first of many countdowns to come in the future. However, will Final Fantasy loyalists be able to handle the long wait to 2010?

Lionhead: We're not working on Fable 2 PC


While we're certain the point-and-click enthusiasts among us would like to get their paws on Joystiq's favorite game of 2008, Fable 2, it looks like they'll be waiting for a while longer -- on a Lionhead forum post asking whether or not the Albionic caper would be making its way to computers, community manager Woody swiftly answered, "We're not working on a PC version of Fable 2." As far as we can tell, no winks, nods or suggestive elbow nudges were included in the dispatch.

Woody's statement seems contrary to a report which made the rounds late last week -- a report which claimed that a Lionhead rep confirmed that a PC version of Fable 2 was "likely imminent". Why the discrepancy? We contacted Lionhead's senior community manager, Sam Van Tilburgh, who explained that the quote embedded in said report wasn't legit. Get comfortable, WASDers -- it's looking like Molyneux's hero sim won't be hitting your platform of choice in the near future.

[Via VideoGamer]

Fallout 3's Operation Anchorage available now


Fallout 3's Operation Anchorage DLC is now available to scav from the Xbox Live Marketplace for 800 ($10, 50 caps or 100 pieces of scrap metal). The VR mission takes place in the land of Palin, as a force attempts to liberate Anchorage from the Chinese. Once downloaded, keep an eye out for the "Outcast Distress Signal" to find the new content.

If you're sitting on the fence about the purchase, bear in mind that we'll have a review available later this week. And don't forget, the next couple of months will feature two more DLC packs for the post-apocalyptic adventure. The big change arrives in March with Broken Steel, which will increase the game's level cap and get rid of that pesky (abrupt?) ending.

Bethesda: No plans to patch Fallout 3's PS3 ending for end-game play

When the third DLC scenario for Fallout 3, "Broken Steel," hits Xbox 360 and PC in March, it will replace the game's current ending, which doesn't allow players to keep on exploring the Capitol Wasteland post "end-game." This is something we've known since last November; what we didn't realize is that PS3 players -- already missing out on any DLC action -- will continue to be stuck with the current "brick wall" ending.

When asked by MTV Multiplayer if there were plans to patch the PS3 version of Fallout 3 for end-game play, Todd Howard, the game's executive producer, responded, "Not at this time, no." Howard has also remarked that Bethesda "really underestimated how many people would want to keep playing [past the ending]," and that Fallout 3 was "probably the last time we'll do something like that."

Source - Bethesda Won't Commit To PS3 Fallout 3 Getting Ability To Play Post-Ending [MTV Multiplayer]
Source - Bethesda Reacts To Three Major Fallout 3 Criticisms [MTV Multiplayer]

Hellgate: London staying open as free-to-play game


Hellgate: London will apparently continue on as a free-to-play title according to IP owner HanbitSoft, reports Gamasutra. Namco Bandai planned to pull the plug on the servers January 31, but HanbitSoft asserts the game will push forward. Forward and upward, allegedly, as the Korean publisher plans to update the game and strengthen community features.

The first patch HanbitSoft plans to release "soon" will combine the game's two modes, along with balancing game and class issues. Could the title that helped bring down Flagship Studios find an audience in the nurturing arms of the Korean developer?

Final Fantasy Crystal Chronicles: Echoes of Time clocks in March 24


Square Enix sent word by Moogle mail today that Final Fantasy Crystal Chronicles: Echoes of Time should arrive punctually at North American retail on March 24. Echoes allows Wii and DS gamers to play alongside one another with a bit less hassle than the original Crystal Chronicles. Remember all those link cables?

The game will cost $40 on either platform and will allow Wii players to use their Miis, some of which no doubt already look like Final Fantasy creatures.

Gallery: Final Fantasy Crystal Chronicles: Echoes of Time

Braid's Jonathan Blow working on a 2D RPG


If you enjoyed the older Final Fantasy games but always wished they included more navel-gazing reflections on love, loss and (possibly) the atomic bomb, brace yourself for stellar news: Jonathan Blow, the mind behind last year's surreptitious hit chronoplatformer Braid, recently mentioned in a Gamasutra interview that he's currently working on a new 2D role-playing game. He revealed few details, but did mention that dialogue is "very closely related to the core mechanic" of the game. Consider us intrigued.

However, don't get your hopes up quite yet -- by Blow's own concession, the guy's got the attention span of a fruit fly. He explained that he's worked on several projects since wrapping up Braid, teasing, "you never know. Next month, it could be a Pac-Man clone or something." Ah, yes -- a Pac-Man clone, in which the circular, titular hero takes copious amounts of drugs and is chased by the ghosts of his past in a futile attempt to reclaim the affections of his female, bow-headed counterpart. Hey, we're down with that too.

[Via X3F]

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